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Warframe wisp
Warframe wisp




warframe wisp warframe wisp

It constantly emits an electrical spark particle effect. Shock Reservoir appears as a three-petalled plant with a blue crown at its base.Shock Mote appears made of Infested flesh and sinew, shaped similar to a beetle shell with a blue hammer-like crown.The electric charge shows as electricity surging around the Shock Mote when ready to discharge. Stun duration and frequency cooldown are both 3 seconds long.Number of targets, stun duration and stun frequency are not affected by mods.Shock range is affected by Ability Range.Shock damage is affected by Ability Strength.The Shock Mote stores an electrical charge that zaps up to 5 enemies within 15 meters with chain lightning, dealing 10 Electricity damage with 100% status chance to stun enemies.Each entity is limited to 1 active Mote buff per reservoir type.A lower-value pod will still refresh the duration of a higher-value pod.If there are multiple reservoir pods, the pod with the highest buff value will take effect, with its corresponding duration.

warframe wisp

Reservoir pods take on Wisp's Ability Strength when placed, and will remain at that Ability Strength percentage indefinitely.Motes last for a duration, with their timers able to be refreshed and paused indefinitely while the buffed entities are standing in range of the respective reservoir type.Motes respawn from their reservoirs after a brief cooldown if taken by an entity.Motes grant the affected entity a specialized buff based on the reservoir type.Motes attach to the entity that plucked them, floating in orbit and following their target wherever they go.This includes at least some allies spawned via Warframe abilities such as Nidus's Maggots via his Ravenous ability.Each reservoir pod spawns a floating Mote above it, which can be plucked an infinite amount of times by Wisp, other Warframes, Companions, summoned allied units such as Specters and Railjack Crews, allied Invasion units, Hostages, converted Liches and Sisters, Kavor Defectors, Sortie and Arbitrations Defense Operatives, and Defense Objects coming into the reservoir's range.Reservoir pods are invulnerable static floating objects that are permanently placed until removed by Wisp or by colliding with Nullifier Crewman bubbles.Tapping the ability key (default 1 ) will cycle between the reservoir types, while holding the key will deploy the selected reservoir (tap/hold functions can be inverted in the Settings). The icon for the currently selected type is enlarged and shown on the left of the wheel. Reservoir selection wheel is displayed above the ability icons.Shock: unlocked at rank 2 (Warframe Rank 14).Haste: unlocked at rank 1 (Warframe Rank 7).Vitality: unlocked by default (Unranked Warframe).Up to three different reservoir types can be unlocked as the ability is ranked up:.Casting additional reservoir pods will replace the oldest pod.Number of reservoir pods is not affected by mods.Energy cost is affected by Ability Efficiency.Mote buff duration is affected by Ability Duration.Reservoir pod range is affected by Ability Range.Wisp can summon a maximum of 6 reservoir pods. The reservoir pods have a range of 5 meters and last indefinitely, while the motes retrieved from the pods lasts 19 / 22/ 26 / 30 seconds while outside of the reservoirs. Hold down the ability key to summon the selected reservoir from a portal above Wisp for 25 energy, placing the pod directly in front of her. Tap the ability key to freely cycle the selection wheel between the Vitality, Haste, and Shock reservoirs. Birthed from Wisp's dimensional habitat, three species of Reservoir pods nursing friendly Motes can be selectively summoned by Wisp.






Warframe wisp